package com.adamfass.tractorbeam.gameupdatelogic;

import com.adamfass.tractorbeam.PhysicsGameObject;

public class TractorBeamRecord {
  public final PhysicsGameObject shooter;
  public final PhysicsGameObject target;
  
  public TractorBeamRecord(PhysicsGameObject shooter, PhysicsGameObject target) {
    this.shooter = shooter;
    this.target = target;
  }
}
